Page 3 of 5 FirstFirst 12345 LastLast
Results 21 to 30 of 50
  1. #21
    Expert Reputation: 646
    Join Date
    Jun 2011
    Posts
    2,469
    Rep
    646
    Quote Originally Posted by Nemesis View Post
    Have you tried the latest version of blender (Blender 2.5/2.5) The UI has had a major overhaul and loads of new features have been added.
    I have, but its still nothing compared to max. While I think the features in blender are great, particle, cloth and flow are particularly good for an opensource program, the UI is still crap even on the newest one lol.

  2. #22
    Bright Spark Reputation: 55
    Join Date
    May 2011
    Posts
    399
    Rep
    55
    Crap? or just different?
    I found it fairly intuitive

  3. #23
    Expert Reputation: 646
    Join Date
    Jun 2011
    Posts
    2,469
    Rep
    646
    Quote Originally Posted by pr1s0ner View Post
    Crap? or just different?
    I found it fairly intuitive
    Crap lol, honestly if you use something like Max, Maya, Lightwave, even applications such as UDK which isnt a modelling application but game development they have a way of arranging interfaces, designing them to aid workflow. Blender just doesn't.

    Also blender go against convetion with their naming quite alot which becomes quite annoying as someone who has used many of the professional programs int he past to now have to switch to something that for example doesnt call a Vertex a Vertex.

  4. #24
    Expert Reputation: 646
    Join Date
    Jun 2011
    Posts
    2,469
    Rep
    646
    just for comparison heres the two

    Blender 2.58



    3Ds Max


    Lightwave 3D

  5. #25
    Bright Spark Reputation: 55
    Join Date
    May 2011
    Posts
    399
    Rep
    55
    If your used to things being a particular way then its always a pain, but naming conventions aside the actual Blender interface is fairly customizable

  6. #26
    Expert Reputation: 646
    Join Date
    Jun 2011
    Posts
    2,469
    Rep
    646
    Quote Originally Posted by pr1s0ner View Post
    If your used to things being a particular way then its always a pain, but naming conventions aside the actual Blender interface is fairly customizable
    Yeah I agree its customizable, but even when you have it laid out as I do (the same as Max) its still not as user friendly as one of the professional programs, but then I guess you get what you pay for really.

    Also when it comes to the renderers etc, your stuck with pretty basic renderers in blender whcih limits the output.

  7. #27
    Bright Spark Reputation: 55
    Join Date
    May 2011
    Posts
    399
    Rep
    55
    Might give Max a try and see what your on about

  8. #28
    Expert Reputation: 646
    Join Date
    Jun 2011
    Posts
    2,469
    Rep
    646
    Quote Originally Posted by pr1s0ner View Post
    Might give Max a try and see what your on about
    Deffinately worth the try

    Also if you go through the education site you can get it for free if you tick the box saying "yes I am a student" lol, Its fully functional but apparently prints a watermark across certain resolution photos.

    I use a full licenced version seeing as its what ive been using for years.

  9. #29
    Bright Spark Reputation: 5
    Join Date
    Jul 2010
    Posts
    265
    Rep
    5
    Quote Originally Posted by Frenchy View Post
    Deffinately worth the try

    Also if you go through the education site you can get it for free if you tick the box saying "yes I am a student" lol, Its fully functional but apparently prints a watermark across certain resolution photos.

    I use a full licenced version seeing as its what ive been using for years.
    The watermark must be fairly impossible to see if it exists at all. I've certainly never came across it in the animations or renders I've made since I started using 3Ds Max a couple of months ago.
    Liquid Cooled i7 950 @ 3.8GHz | ASUS RAMPAGE III EXTREME | 12GB Kingston Hyper-X DDR3 RAM
    2GB ATI Radeon HD 5970 | 60gb OCZ Vertex SSD
    1500W Thermaltake Toughpower PSU | Razer Abyssus Mouse | Logitech G510 Gaming Keyboard
    23" LG Full HD Monitor | 22" Viewsonic Full HD Monitor

  10. #30
    Expert Reputation: 646
    Join Date
    Jun 2011
    Posts
    2,469
    Rep
    646
    Quote Originally Posted by HMFC_Riley View Post
    The watermark must be fairly impossible to see if it exists at all. I've certainly never came across it in the animations or renders I've made since I started using 3Ds Max a couple of months ago.
    I have a feeling its only at certain resolutions, but yeah as you say hard to see if it is there lol. I have seen friends use it and never seen a watermark. I still prefer to have th fully licenced product though.

 

 

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Powered by vBulletin® Version 4.2.1
Copyright © 2013 vBulletin Solutions, Inc. All rights reserved.
© PC Specialist Ltd
All times are GMT. The time now is 15:36.
vBulletin 4.0 skin by CompleteVB