FromSomeone over at NeoGAF apparently got hold of the South Park edition of Game Informer and has posted up relevant details. These include:
- You play as a silent protagonist. A new kid in town who must work to fit in.
- It’s the first South Park game Stone and Parker have actively participated in and written the script for.
- Obsidian is using the Dungeon Siege III engine, there will be five classes (wizard, paladin, adventurer, rogue, and a fifth unannounced class).
- Apparently “elements of the combat system are like Paper Mario and the Mario & Luigi games”. So it’s an RPG map with turn-based encounters.
of course new studios can make good games, take dead island for example, and even that proved to be very buggy, when do new studios ever make record breaking games, it also depends on budget, these other games probably had a budget of £10 and were destined to fail, this sounds like it should have a lot more money behind it
lol true, although were these games not made better by the money that came flooding in?
also these are slightly different, all indie games, a game by a new company like dead island requires money unlike minecraft (to start with) as it has to employ 100s to make the game, and technically you can say, that minecraft was created with a big budget seeing as the majority of the time it wasn't technically released
Is it just me or does the game type and subject matter seem like an odd combination? If i was looking to make an rpg Southpark is the last universe i would think of using...