Tracker
Enthusiast
O.K, so I know that Second Life isn't a game per se.. with no goals or objectives, or for the most part rules!
But.. I was wondering if anyone still actually uses it nowadays? From the furore surrounding it's launch years ago things have certainly gone quiet, but it's alive and kicking today and recently I've found myself drawn back into it, playing with a mixture of Scripting, 3-d Sculpting, texturing and simple Lego-style building..
So yeah.. anyone still actually kicking around there? or is it done and dusted, I realise it doesn't have quite the same appeal as minecraft but at least it doesn't have that blackened feeling of despair as you watch all your items burn in a stream of lava for the umpteenth time! x3
But.. I was wondering if anyone still actually uses it nowadays? From the furore surrounding it's launch years ago things have certainly gone quiet, but it's alive and kicking today and recently I've found myself drawn back into it, playing with a mixture of Scripting, 3-d Sculpting, texturing and simple Lego-style building..
So yeah.. anyone still actually kicking around there? or is it done and dusted, I realise it doesn't have quite the same appeal as minecraft but at least it doesn't have that blackened feeling of despair as you watch all your items burn in a stream of lava for the umpteenth time! x3