Metro 2033 Benchmark results

Drunken Monkey

Author Level
I konw its off topic but for everyone that got Metro 2033 theres a pretty good benchmark hidden away in C:\Program Files (x86)\Steam\steamapps\common\metro 2033 should anyone fancy a go. Does a pretty good job of showing of Direct X 11 and Physix even though im on an AMD it still looks good. First thing thats made my HD6990m struggle at ultra settings

here's my results using the following specs
i7 950
gtx 580
16GB

sheep_c_ram.jpg


Options: Resolution: 1920 x 1080; DirectX: DirectX 11; Quality: Very High; Antialiasing: MSAA 4X; Texture filtering: AF 16X; Advanced PhysX: Enabled; Tesselation: Enabled; DOF: Enabled


•Average Framerate: 27.88
•Max. Framerate: 127.32
•Min. Framerate: 10.29

just wondering what framerates you guys got?
 
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SmokeDarKnight

Author Level
Heres my attempt

Vortex 2 15'
i7-2670QM " 2.20 GHz
8 GB Ram
AMD Radion HD 6990M Series 2GB

Options: Resolution: 1920 x 1080; DirectX: DirectX 11; Quality: Very High; Antialiasing: MSAA 4X; Texture filtering: AF 16X; Advanced PhysX: Enabled; Tesselation: Enabled; DOF: Enabled


•Average Framerate: 16.10
•Max. Framerate: 36.44 =(
•Min. Framerate: 6.95
 

MadMan

Super Star
Heres mine, looks poor but its a demanding game.

Options: Resolution: 1920 x 1080; DirectX: DirectX 11; Quality: Very High; Antialiasing: MSAA 4X; Texture filtering: AF 16X; Advanced PhysX: Enabled; Tesselation: Enabled; DOF: Enabled

Average Framerate: 23.67
Max. Framerate: 43.57
Min. Framerate: 6.98
 

truegrace

Enthusiast
Heres mine :

Options: Resolution: 1920 x 1080; DirectX: DirectX 11; Quality: Very High; Antialiasing: MSAA 4X; Texture filtering: AF 16X; Advanced PhysX: Enabled; Tesselation: Enabled; DOF: Enabled

Average Framerate: 26.00
Max. Framerate: 76.04
Min. Framerate: 9.56
 

Wozza63

Biblical Poster
Same settings as both above

Average Framerate: 22.00
Max. Framerate: 48.12
Min. Framerate: 7.40

With Adaptive VSync:

Average Framerate: 22.00
Max. Framerate: 48.42
Min. Framerate: 8.70

Managed to get some improved results with a few tweaks (no OC)

Average Framerate: 23.57
Max. Framerate: 62.68
Min. Framerate: 5.78

The minimum bit never seems to be accurate as its usually in the 40th frame which is pretty much before it starts
 
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keynes

Multiverse Poster
Processor (CPU) Intel® Core™i7-2700k Quad Core (3.50GHz, 8MB Cache) + HD Graphics

Motherboard

ASUS® P8Z68-V/GEN3: PCI-E 3.0 READY, SLI, CROSSFIREX

Memory (RAM)

16GB KINGSTON HYPER-X GENESIS DUAL-DDR3 1600MHz, X.M.P (4 x 4GB KIT)
Graphics Card

2GB NVIDIA GEFORCE GTX 680 - 2 DVI, HDMI, DP - 3D Vision Ready
2nd Graphics Card

2GB NVIDIA GEFORCE GTX 680 - 2 DVI, HDMI, DP - 3D Vision Ready
 

baron75mk2

Banned
Direct X 11 (Maxed Out - No Vsync)

METRO 2033 BENCHMARK RESULTS
02/06/2012 12:23:26
frontline
Options: Resolution: 1920 x 1080; DirectX: DirectX 11; Quality: Very High; Antialiasing: MSAA 4X; Texture filtering: AF 16X; Advanced PhysX: Enabled; Tesselation: Enabled; DOF: Enabled


Average Results

Average Framerate: 51.00
Max. Framerate: 249.44
Min. Framerate: 5.87

Direct X 10 (No Vsync - Maxed Out)


METRO 2033 BENCHMARK RESULTS
02/06/2012 12:41:07
frontline
Options: Resolution: 1920 x 1080; DirectX: DirectX 10; Quality: Very High; Antialiasing: MSAA 4X; Texture filtering: AF 16X; Advanced PhysX: Enabled; Tesselation: Not supported; DOF: Not supported

Average Framerate: 66.00
Max. Framerate: 230.95
Min. Framerate: 6.14

(Direct X 9 - No Vsync - Maxed out)

METRO 2033 BENCHMARK RESULTS
02/06/2012 12:50:04
frontline
Options: Resolution: 1920 x 1080; DirectX: DirectX 9; Quality: Very High; Antialiasing: AAA; Texture filtering: AF 16X; Advanced PhysX: Enabled; Tesselation: Not supported; DOF: Not supported


Average Framerate: 69.67
Max. Framerate: 210.53
Min. Framerate: 7.94

Specs In sig :)

Have always wondered why this game is so demanding , doesn't look that much compared to other games , poorly coded i guess, got to be considering the minimum fps on this game with Dual 580s (5.87 FPS) & dual 680s (11.21 FPS) , even with the PhysX going on , it shouldn't be dragging these setups down to that lower FPS , considering what it looks like & whats going on in the game.

Just another game purposely made to run like a 3 legged dog for the sake of benching
Hence why i never play it

Still not a bad result all the same :)
 
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agtrinity

Bronze Level Poster
i7 2700k stock
16gb ram
570 SLI

Options: Resolution: 1920 x 1080; DirectX: DirectX 11; Quality: Very High; Antialiasing: MSAA 4X; Texture filtering: AF 16X; Advanced PhysX: Enabled; Tesselation: Enabled; DOF: Enabled

Total Frames: 2458, Total Time: 59.68118 sec
Average Framerate: 41.29
Max. Framerate: 164.91 (Frame: 2229)
Min. Framerate: 7.18 (Frame: 6)
 

smsm

New member
i7 980x
12gb ram
480 sli

Options: Resolution: 1920 x 1080; DirectX: DirectX 11; Quality: Very High; Antialiasing: MSAA 4X; Texture filtering: AF 16X; Advanced PhysX: Enabled; Tesselation: Enabled; DOF: Enabled

Average Framerate: 68.67
Max. Framerate: 280.90
Min. Framerate: 8.93
 

keynes

Multiverse Poster
Which benchmark are you guys using?

"I konw its off topic but for everyone that got Metro 2033 theres a pretty good benchmark hidden away in C:\Program Files (x86)\Steam\steamapps\common\metro 2033 should anyone fancy a go."
 

Drunken Monkey

Author Level
if you guys with sli/crossfire set ups have the time, could you disable one card and run the benchmark?

Just curious about how much of a boost you get from the additional card
 

Corfate

Author Level
Options: Resolution: 1920 x 1080; DirectX: DirectX 11; Quality: Very High; Antialiasing: MSAA 4X; Texture filtering: AF 16X; Advanced PhysX: Enabled; Tesselation: Enabled; DOF: Enabled

Average Framerate: 20.00
Max. Framerate: 47.44
Min. Framerate: 5.76

Damn.
 
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