Drunken Monkey
Author Level
any search and destroy fans?
I'm, so disapointed in you monkey, really thought you were better than that. lol,
luckily it saved me wasting £40 on it
cod multiplayer bores me, and i played mw3 round my mates, and im pretty sure the xbox graphics have got worse compared to black ops, it just didnt feel the same, it felt slower, it took me forever to run round the map
luckily it saved me wasting £40 on it
Finally someone else that has noticed.
WORLD AT WAR has better graphics, let alone black ops lol.
MW3 actually looks like they put the first two MW games through a blender and merged all the textures togeather. and don't even get me started on the distant scenery stills. Or the horribly grainy sky. ERGH!
lol atleast ya didnt play 33 quid for 4 hours gameplay then on the shelf.
The old school ww2 cods are miles better than any of the new ones.
This represents an interesting reversal of the usual critic/public relationship. Often, it is the professional reviewer who despairs at the lack of originality in mainstream entertainment, while paying customers accept the formulaic in their droves. Let's face it, Hangover 2 is basically a map pack for the first movie, yet it grossed almost $140m in its opening weekend and at 5.7 its Metacritic user review average is higher than the critical metascore.
As human beings we enjoy systems and repetition – our brains actively seek them out; it is a survival instinct that has morphed into an unconscious entertainment preference. Hence, the vital role of the catchphrase in comedy; hence, the predictable conventions of our favourite horror flicks. The notion of the sequel is based on the usually accurate construct that we like to relive enjoyable experiences. Modern Warfare 3 gives us more of what we liked, because we generally like more of what we like.
But is this game just too similar to previous iterations? Certainly, there are a lot of familiar weapons, and a lot of perks and killstreak rewards that we've all seen before – yet similar criticisms could be levelled at the inventories of, say, Mass Effect 2 or Gears of War 2, and elements like the new strike packages do add a significant tactical thrust to the action.
Elsewhere, there are complaints that the campaign is based around the same old linear action and explosive set-pieces as its predecessors. But then, what did everyone think was going to happen?
"Nobody should go in there expecting My Little Pony or Animal Crossing," says PC Gamer editor Tim Edwards. "If you turn up for a big James Bond-style action sequence that lasts for five hours and a multiplayer game with perks in it, that's what you're going to get. That's fine – nobody can be disappointed that they bought the game and that's what's in it."
Jon Hicks, editor of the Official Xbox Magazine, makes the interesting point that we may be thinking about Call of Duty in the wrong way by comparing it to other action games such as Batman or Uncharted. As a vast annual franchise designed to appease millions of mainstream consumers, there are more relevant points of reference:
"I think ultimately Modern Warfare 3 should be ranked alongside Fifa and other sports games in as much as, it's better than last years, but it will deliver a very similar experience. People say they want innovation and change and difference, but in the same way that Fifa can't break out of the fact that it's a game of football, CoD is so successful now, it can't really break out of its model, it is constrained by its very form. If you consider it as a sports game it becomes more logical.
"You and I both know that if they did an Alien 3 with Modern Warfare – if it became entirely different and passive, and suddenly you're fighting with sticks, the outcry would make the current one pale into insignificance. If you look through the annals of gaming history the titles that do change significantly year on year are the ones that get quite heavily punished. People like to demand change, but increasingly they then don't buy it."